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Schererville, IN 46375, USA
Tel:(219) 228-4908, (219) 614-7235
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Tickoo Institute of Emerging Technologies (TIET)
Training/Consulting Division of CADCIM Technologies
Flash CC Book


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Flash CC Book

Adobe Flash Professional CC: A Tutorial Approach


Retail: $30
Discount: $17
You Pay: $13

eBooks (in color)

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Post Review

Adobe Flash Professional CC: A Tutorial Approach

Tickoo-CADCIM Series

Adobe Flash Professional CC: A Tutorial Approach textbook introduces the readers to the Adobe Flash Professional CC, one of the world’s leading 2D graphics, animation, and web design and development software. Flash CC book covers all the features of Adobe Flash Professional CC. In Flash CC book, the author emphasizes on the 2D drawings, animation, web page design and development, Android App development, ActionScript 3.0, sound and videos, and exporting and publishing for web.
Flash CC book will help you unleash your creativity, thus enabling you to transform your imagination into reality with ease. Flash CC book caters to the needs of both novice and advanced users of the software. Written with the tutorial point-of-view and learn-by-doing theme, Flash CC book is ideally suited for learning at your convenience and pace.

Authors ISBN Pages Binding

CADCIM Technologies, USA
Prof. Sham Tickoo, Purdue University Calumet, USA
978-1-936646-62-3 368 Paperback

Table of Contents

Chapter 1: Introduction to Adobe Flash Professional CC
Chapter 2: Working with Graphics and Text
Chapter 3: Working with Symbols and Instances
Chapter 4: Creating Animation
Chapter 5: Understanding ActionScript 3.0
hapter 6: Creating Interactive Applications
Chapter 7: Working with Sound and Video
Chapter 8: Working with External Content
Chapter 9: Exporting and Publishing Flash Content
Chapter 10: Working with Android Applications
Project 01: Creating a Scrolling Background
Project 02: Creating Interactive Navigation

Salient Features

  • Consists of 10 chapters that are organized in a pedagogical sequence covering drawing and editing tools, symbols, animation techniques, articulated motion with inverse kinematics, scripting (ActionScript 3.0), sound and videos, exporting, and publishing for web, and so on.
  • The author has used 2 projects that allow users to apply the skills learned in the text.
  • The author has followed the tutorial approach to explain various concepts of video and audio editing.
  • The first page of every chapter summarizes the topics that are covered in it.
  • Step-by-step instructions that guide the users through the learning process.
  • Additional information is provided throughout the book in the form of notes and tips.
  • Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.
  • Technical support by contacting
  • Customizable PowerPoint Presentations of every chapter (for faculty only).
  • Instructor’s Guide with solution to all review questions (for faculty only).

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