CADCIM
CADCIM Technologies
525 St. Andrews Drive
Schererville, IN 46375, USA
Tel:(219) 228-4908, (219) 614-7235
email: sales@cadcim.com
 Book Store
Tickoo Institute of Emerging Technologies (TIET)
Training/Consulting Division of CADCIM Technologies
ZBrush 4R8 textbook

×

Purchase Options


ZBrush 4R8 textbook

Pixologic ZBrush 4R8: A Comprehensive Guide , 4th Edition

 Paperback

Retail: $39.00
Discount: $12.00
You Pay: $27.00

eBooks

College and University Bookstores

You can place your order by fax (270) 717-0185 or via email sales@cadcim.com. For pricing information click on http//www.cadcim.com/bookstore. For inquiries call us (219) 228-4908.

High Schools and Trade Bookstores

To place your order contact us by phone (219) 228-4908 or via email sales@cadcim.com





Post Review

Pixologic ZBrush 4R8: A Comprehensive Guide, 4th Edition

Tickoo-CADCIM Series


Pixologic ZBrush 4R8 is a powerful modeling and sculpting software developed by Pixologic Inc. This software is used for developing highly detailed characters for movies, games, and digital design projects.
Pixologic ZBrush 4R8: A Comprehensive Guide textbook covers all features of ZBrush 4R8 in a simple, lucid, and comprehensive manner. It gives in-depth details of the concepts and explains the usage and functions of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer. In this edition, new features such as Gizmo 3D and the Live Boolean mode, which is used to generate boolean results, have been explained. This textbook will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This textbook caters to the needs of both the novice and advanced users of ZBrush 4R8 and is ideally suited for learning at your convenience and at your pace.

Authors ISBN Pages Binding

CADCIM Technologies, USA
Prof. Sham Tickoo, Purdue University Northwest, USA
978-1-64057-022-1 542 Paperback
eBook


Table of Contents

Chapter 1: Exploring ZBrush Interface
Chapter 2: Sculpting Brushes
Chapter 3: Introduction to Digital Sculpting
Chapter 4: SubTools and FiberMesh
Chapter 5: ZSpheres
Chapter 6: DynaMesh, NanoMesh, and ZRemesher
Chapter 7: ShadowBox
Chapter 8: Materials in ZBrush
Chapter 9: Texturing in ZBrush
Chapter 10: UV Master
Chapter 11: Lighting
Chapter 12: Rendering
Project 1: Cartoon Character Modeling
Index

Salient Features

  • Consists of 12 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation.
  • The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation.
  • The first page of every chapter summarizes the topics that will be covered in it.
  • Step-by-step instructions that guide the users through the learning process.
  • Additional information is provided throughout the book in the form of notes and tips.
  • Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.
  • Technical support by contacting techsupport@cadcim.com.

  • Evaluation Chapters
    Part Files
    Renderings/Media Files/Data
    Tutorial Files
     
    Chapters for Free Download
    Errata
    Quick Links Stay Connected!
    Animation
    CAD/CAM
    CAE Simulation
    Civil/GIS
    Computer Programming
    Project Management
    Other Products
    Download Free Books
    Discounted Books
    Special of the Month
    Textbooks Overview
    New Releases
    Upcoming Titles
    About Us
    ContactUs
    Press Releases
    Privacy Policy
    Return Policy
    Shipping Policy
    Site Map
    Subscribe for updates
    © CADCIM Technologies, 525 St. Andrews Drive, Schererville, IN 46375, USA