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Autodesk Maya 2020 book


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Autodesk Maya 2020 book

Autodesk Maya 2020: A Comprehensive Guide , 12th Edition


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Post Review

Autodesk Maya 2020: A Comprehensive Guide, 12th Edition

Tickoo-CADCIM Series

Autodesk Maya 2020 is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. The intuitive user interface and workflow tools of Maya 2020 have made the job of design visualization specialists a lot easier.
Autodesk Maya 2020: A Comprehensive Guide book covers all features of Autodesk Maya 2020 software in a simple, lucid, and comprehensive manner. It will unleash your creativity, thus helping you create realistic 3D models, animation, and visual effects. In this edition, new tools and enhancements in modeling, animation, rigging as well as performance improvements in bifrost are covered. Additionally, the newly introduced Mash module, which is used for creating motion graphics, is also covered in the book.

Authors ISBN Pages Binding

CADCIM Technologies, USA
Prof. Sham Tickoo, Purdue University Northwest, USA
978-1-64057-090-0 652 Paperback

Table of Contents

Chapter 1: Exploring Maya Interface (Enhanced)
Chapter 2: Polygon Modeling (Enhanced)
Chapter 3: NURBS Curves and Surfaces (Enhanced)
Chapter 4: NURBS Modeling
Chapter 5: UV Mapping (Enhanced)
Chapter 6: Shading and Texturing (Enhanced)
Chapter 7: Lighting (Enhanced)
Chapter 8: Animation (Enhanced)
Chapter 9: Rigging, Constraints, and Deformers (Enhanced)
Chapter 10: Paint Effects
Chapter 11: Rendering
Chapter 12: Particle System
Chapter 13: Introduction to nParticles
Chapter 14: Fluids
Chapter 15: nHair
Chapter 16: Bifrost (Enhanced)
Chapter 17: Bullet Physics and Motion Graphics (Enhanced)

Salient Features

  • Consists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, animation, Paint Effects, Rendering, nHair, Fur, Fluids, Particles, nParticles, Bullet Physics, and MASH in Autodesk Maya 2020.
  • The first page of every chapter summarizes the topics that are covered in it.
  • Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2020 concepts and commands.
  • Real-world 3D models and examples focusing on industry experience.
  • Step-by-step instructions that guide the user through the learning process.
  • Additional information is provided throughout the book in the form of tips and notes.
  • Self-Evaluation test, Review Questions, and Exercises are given at the end of chapters so that the users can assess their knowledge.
  • Additional learning resources at

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