Consists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, animation, Paint Effects, Rendering, nHair, Fur, Fluids, Particles, nParticles, Bullet Physics, and MASH in Autodesk Maya 2020.
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The first page of every chapter summarizes the topics that are covered in it.
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Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2020 concepts and commands.
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Real-world 3D models and examples focusing on industry experience.
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Step-by-step instructions that guide the user through the learning process.
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Additional information is provided throughout the book in the form of tips and notes.
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Self-Evaluation test, Review Questions, and Exercises are given at the end of chapters so that the users can assess their knowledge.
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Additional learning resources at https://mayaexperts.blogspot.com.
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