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Blackmagic Design Fusion 7 Studio


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Blackmagic Design Fusion 7 Studio

Blackmagic Design Fusion 7 Studio: A Tutorial Approach


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Blackmagic Design Fusion 7 Studio: A Tutorial Approach

Tickoo-CADCIM Series

Blackmagic Design Fusion 7 Studio is one of the world’s leading node-based compositing software. It is a powerful VFX production application. It comprises of flexible, precise, and powerful compositing tools. This software uses various techniques such as color-correction, 2D tracking, keying, masking, depth-based compositing, 3D compositing, and stereo 3D for compositing. This software has been used in many movies such as Avatar, 300, Terminator Salvation, Final Destination II, and so on. Capability of using a wide range of techniques makes this software application an ideal platform for compositing and the first choice for compositors and visual effect artists.
Blackmagic Design Fusion 7 Studio: A Tutorial Approach textbook has been written to enable the users to learn the techniques and enhance creativity required to create a composition. The textbook caters to the needs of compositors and visual effects artists. This textbook will help users learn how to create different effects such as of rain, snow, fireworks, smoke, and so on. Also, they will learn to composite 3D objects with 2D images, create moving water effect, track and stabilize a footage, create volume fog, and convert day scene to night scene. In totality, this book covers each and every concept of the software with the help of progressive examples and numerous illustrations.

Authors ISBN Pages Binding

CADCIM Technologies, USA
Prof. Sham Tickoo, Purdue University Calumet, USA
978-1-942689-15-7 428 Paperback

Table of Contents

Chapter 1: Exploring the Blackmagic Design Fusion 7 Studio Interface
Chapter 2: Creating Network of Tools
Chapter 3: Creator Tools
Chapter 4: Transform Tools
Chapter 5: Warp Tools
Chapter 6: Mask Tools
Chapter 7: Color Tools
Chapter 8: Matte Tools
Chapter 9: Tracking
Chapter 10: Effect Tools
Chapter 11: Deep Pixel and Position Tools
Chapter 12: Paint Tools
Chapter 13: 3D Tools and Stereo 3D
Chapter 14: Particles
Project 1: Converting a Day Scene to a Night Scene
Project 2: Compositing Render Passes

Salient Features

  • Consists of 14 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of compositing.
  • The author has followed the tutorial approach to explain various concepts of compositing.
  • The first page of every chapter summarizes the topics that are covered in it.
  • Step-by-step instructions that guide the users through the learning process.
  • Additional information is provided throughout the book in the form of notes and tips.
  • Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.
  • Technical support by contacting

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